Actions
Action Suffix
All actions support add suffix.
~<Interger>
means the chance the action will be excuted, up to 100. 50 means this action has 50% chance to excute. Like:
actions:
- 'console_command: say hello, {player}~50'
Sound
Send sound to player.
- 'sound: ui.button.click;;1;;1'
# "sound: SOUND;;volume;;pitch"
Message
Send a message to the player, support color code.
- 'message: Hello!'
Announcement
Send a message to all online players, support color code.
- 'announcement: Hello!'
Effect
Give players potion effect.
- 'effect: BLINDNESS;;1;;60'
BLINDNESS is SpigotAPI effect ID, its different form minecraft effect namespace, you can find them here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionEffectType.html.
1 is effect level.
60 is effect duration.
Teleport
Teleport player to specified location.
- 'teleport: LobbyWorld;;0;;128;;10'
LobbyWorld is world name.
0 is X pos.
128 is Y pos.
10 is Z pos.
You can also add yaw and pitch at the end of action string, like:
- 'teleport: DungeonWorld;;100;;30;;300;;90;;0'
Player Command
Make the player excutes a command.
- 'player_command: tell i am a boy!'
Op Command
Make the player excutes a command as OP.
- 'op_command: tell i am a boy!'
Console Command
Make the console excutes a command.
- 'console_command: op %player%'
Spawn vanilla mobs
Spawn vanilla mobs, mob ID follow this page:
https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/package-summary.html
- 'eneity_spawn: ZOMBIE'
MythicMobs spawn
MythicMobs Spawn at block location
Require MythicMobs.
- 'mythicmobs_spawn: test;;1'
test
is Mob ID, 1
is the level. Mob ID and level use ;;
spite.
Level can remove, this means you can set:
- 'mythicmobs_spawn: test'
MythicMobs Spawn at remote location
Require MythicMobs.
Simailr to MythicMobs Spawn at block location, but you need add ;;world name;;x;;y;;z
at the end of action string, for example:
- 'mythicmobs_spawn: testMonster;;LobbyWorld;;11;;64;;12'
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